New Lead Illustrator of The Lost Glitches.

Hello, everyone!

We are very excited to introduce you to our new Lead illustrator.
Please welcome, Franklin Galdino, a.k.a NoPHOBIArt!

As of today Franklin will lead the art team of The Lost Glitches project and work as our Lead Illustrator. We want you to know a little more about him.

So let’s jump into it!

Q: Hello, Franklin! I’m very happy to chat to you here today, thanks for joining us. The whole team is very excited to have you onboard now and once more, welcome to the team! Please, tell us a bit about yourself?

Hello! First of all, it’s a pleasure to work with such a talented and passionate team! You guys are already doing an awesome job with the project and I’m honored to be able to help shape the visual identity of such an interesting world that’s being created as the Deep Sky.

I’m a Brazilian illustrator, graphic/motion designer, and former Innovation Team Leader at The Saga School of Art, Game, and Animation, where we developed content for more than schools nationwide and also worked with many clients around the globe as a freelancer.

Q: That’s great! Tell me, please, when did you get into the arts?

I’ve always been fascinated by the arts since I was little. First I got into music and studied for a few years, but then my passion for drawing, and later, knowing how to make them move, brought me to where I am today. I lived in a very small mountain region city, and back then I didn’t have many references of illustrators who made a living with it, so I kept it as a hobby until I got my first computer and realized through the internet that there was a whole art community existing there. I got so inspired that I quit everything to start learning more and more about this amazing world of illustration, design, and animation.

Q: And how is your relationship with art direction and game development?

Combining a graphic design and illustration background with the experience acquired working with different teams and projects gave me the chance to broaden my vision of the processes and how to guide the visuals to match the story we want to deliver in each project. I’ve learned to step back and see the project as a whole, understand and humbly connect the feedback from my peers to create appealing imagery and beautiful storytelling.

Dropping in December!

If you want to learn more about the comic and participate in the creation process, please join our Discord and verify your Glitch ownership by typing !join in the #bot-commands room. Once you’ve verified the ownership of your Glitch, you will have access to the our Deep Sky (Glitches Only) area of the server which hosts fantastic events and giveaways available only for the Glitch holders!

Q: What can we expect from the visuals of The Lost Glitches project?

We are working hard to create a unique world with references from multiple genres of fiction and real technology. Creating relatable characters with strong personalities and deep backstories to enhance the immersion and connection with the community.

We are experimenting and stepping forward with a mixture of powerful graphics, both sophisticated and minimal, with a touch of comic styling. Expect references from the most iconic sci-fi/fantasy franchises, but with a spin specially designed to fit The Lost Glitches world.

We would like to once again thank and welcome Franklin to the team and hope you guys liked this quick interview with our brand new Lead Illustrator.

// About The Lost Glitches.

The Lost Glitches is a collection of fantastic avatar-style portraits. Each NFT represents a person lost in the Deep Sky Network. The NFTs are not only excellent artworks but each Glitch as well as the upcoming class NFTs will play a role in the play-to-earn game in the future.



OpenSea Collections:

The Lost Glitches
Deep Sky Network