- 00Intro
Project and Technical Roadmap 2021-2022:
- DONE – Full 10,000 collection of the Lost Glitches is Sold Out | August, 24th 2021
- DONE – Donations of 50 ETH total to 5 different charity organizations | September, 3rd 2021
- DONE – Hire game developers for the Lost Glitches TCG play-to-earn game | September, 27th 2021
- DONE – Announcement of the new Rewards System for Glitch holders | October, 18th 2021
- DONE – Hire a new Lead Illustrator | November, 3rd 2021
- DONE – Release of the Syndicates and Claiming UI | November, 5th 2021
- DONE – Announcement of the $LOST token | November, 11th 2021
- DONE – Hire a Community Manager | November, 29th 2021
- DONE – Launch new PlayLostGlitches website | December, 01 2021
- DONE – $LOST token deployment | December, 10th 2021
- DONE – First $LOST rewards activation to holders of TLG NFTs | December, 10th 2021
- DONE – Release “Guide Me” soundtrack for the comic | December, 30th 2021
- DONE – The Lost Glitches Comic Drop | January, 14th 2022
- DONE – Launch of the Lost Glitches Staking | January, 17th 2022
- DONE – Release class NFTs | April 13th, 2022
Expected in the next months:
- Purchasing a land in Sandbox.game | Expected – TBD
- Release Sandbox Collection | Expected – May 2022
Game Development Roadmap for Q1 and Q2 2022:
// DONE – Game Design Document | November 2021
- Creating moodboards for 2D & 3D assets and a description of core game mechanics.
- Outlining the TCG & RPG core functions for the game core.
- Testing of the TCG Framework.
- Creating unique attributes of 5 Syndicates and it’s specific characteristics.
// DONE – Core Game Prototyping | December 2021
- Adding TCG & RPG functionality to the game.
- Testing cards and mechanics.
- Begin the process of art direction for 2D & 3D assets.
- Add the XP progression system and attach it to the players profiles.
- Introducing the test environment for multiplayer.
- Creating a new set of cards and playtesting.
// DONE – Dedicated Server | December 2021
- Creating a database for all the cards.
- Connecting the CMS for management of database.
// Core Game Prototyping | Expected – January 2022
- Playtesting and polishing the gameplay of the early prototype.
// Gameplay | Expected – January 2022
- Playtesting & balancing the cards between Syndicates.
- Creating a new sets of cards and adding them to the database.
- Introducing a single Player AI so players can play solo campaigns and tutorials.
// Continuous integration | Expected – January 2022
- Build optimization of the game for Windows/MacOS.
- Setting up a server for builds and remote updates.
// Interface | Expected – January 2022
- Creation of the UI flow concept version 1.0
- Phase of the UI flow design.
- Alpha UI flow technical implementation.
EARLY PROTOTYPE | Expected – February 2022
// Game Assets | Expected – February 2022
- Creating 3D models for the characters, battlegrounds, items, and other 3D game assets.
- Adding VFX to the current models.
- Adding animations to the current models.
- Introducing 3D cards designs and templates and card illustrations.
// Dedicated Server | Expected – March 2022
- Adding player authentication & registration system.
// Visuals | Expected – March 2022
Adding 3D environments & characters.
DEMO VERSION PRESENTATION | Expected – March 2022
// Gameplay | Expected – April 2022
- Adding a new set of the cards for the next Syndicate.
- Playtesting & balancing the newly added cards and mechanics.
- Adding a new and unique RPG attributes game integration.
// Visuals | Expected – April 2022
- Adding visual FX / SFX to the newly added cards, characters and environment.
- Visual polishing of the current build.
// Dedicated Server | Expected – April 2022
- Adding a matchmaking system and chat options.
- Building a ranking system pre-build.
ALPHA STAGE | Expected – April 2022
// Interface | Expected – May 2022
Upgrading the UI with VFX / SFX.
- Adding UI animations.
// Game Assets Stage 2 | Expected – May 2022
- Second stage of the 3D models integration.
- Adding SFX / VFX to the newly added models 3D and 2D assets upgrades.
- Stage 2 – 3D cards integration.
- Stage 2 – 2D cards illustration.
// Feature extension | Expected – May 2022
- Creating daily quests & rewards systems.
- Creating achievement systems.
Play-To-Earn INTEGRATION | Expected – May 2022
// Database CMS extension | Expected – May 2022
- Integrating the quests and rewards systems in the game play and playtesting.
- Integrating play-to-earn logic and mechanics.
// Dedicated Server | Expected – June 2022
- Extension & performance phase Stage 1.
// Gameplay | Expected – June 2022
- Playtesting & balancing newly added Syndicates decks and mechanics.
- Adding another Syndicate set of cards.
- Polishing RPG attributes for the current build.
// Feature extension | Expected – June 2022
- Technical setup for SFX and music.
// Debugging & QA | Expected – June 2022
// Game Assets Stage 3 | Expected – July 2022
- Second stage of the 3D models integration.
- Adding SFX / VFX to the newly added models 3D and 2D assets upgrades.
- Stage 3 – 3D cards integration.
- Stage 3 – 2D cards illustration.
// Music & SFX | Expected – July 2022
- Composing the Music and SFX.
// BLOCKCHAIN INTEGRATION | Expected – July 2022
- API integration.