Story
fight for your memories


The year is 1618 after the “RE:initialization”.
1618 years ago, in the year 2134, humanity was doomed by an unknown virus that arrived on the planet Earth when the first expedition to Mars returned home. It was a team of 10 people that went to Mars, but only 6 of them made it back, unaware of the lethal and invisible enemy they had with them.
After several months, the whole world was affected by the virus, and millions of people died. No cure was found in time. It was deadly and unstoppable, as the virus attacked the nervous system by shutting down all the vital organs, one by one, making the victim die in agony. However, around 60% of the population survived and developed immune cells against the virus. These immune cells were called the “Pi Cells”, because of their fundamental structure.
Later in the year 1618 after the “RE:initialization” when “Pi Cell” was studied in detail, scientists developed a new technology based on its structure and on how it was communicating with other cells that would allow people to connect in “Deep Sky”, a new global virtual network that replaced the Internet. When “Deep Sky” was activated, an unexplained chain of events made people die while connected to the network. Their minds were permanently transferred into the network while their body stopped functioning. The culprit was quickly found. This event was triggered when a person stayed connected for 3 days, 1 hour 41 minutes and 59 seconds without breaking the connection. This effect was later named the “Pi Effect.” Even if people tried to fix the “Pi Effect” quickly, people were lost in the depths of virtual reality, never to return again.
Glitches – They died in the real world but still live in the virtual reality as mental ghosts, a binary shadow of what they used to be. | They are called The Lost Glitches.
Multiplayer
play with friends




Gameplay
RPG meets deck building
An experiment gone wrong, a mistake that leads to a virtual world made up of collective memories that merge into one.
Memory, a limited resource, is often insufficient to allow those lost in Deep Sky to reconstruct their individual memories. Glitches form connections, syndicates and divide Deep Sky into territories. These territories reflect the limited memories of the Glitches as they remember their world, but fragmented and stitched together. The larger the territory, the more memory a syndicate has available to remember and reconstruct.
The inhabitants of Deep Sky meet at the borders of these territories to fight. Every victory adds to the territory of the syndicate. Even if it is only a pixel on the grid, it is a priceless memory for a Glitch.
The game consists of five syndicates, each syndicate being fundamentally different from the others. Select your character and syndicate wisely, as this will define the direction of your play style. In The Lost Glitches you’re building your deck with an army of Glitches and spells around your character and fighting to expand your syndicate’s territory in turn based combat.
The more you play, the stronger your character becomes, whom you can equip and upgrade with remnants. These are cultural artefacts from before Deep Sky, objects that contain particularly powerful memories. Remnants serve as special abilities that can be used during normal play. Although remnants are always available, they can only be played only if their conditions are met. Remnants have multiple levels that are unlocked throughout the game. There are several ways to upgrade your remnants and your choice will fundamentally change its effect.


The Syndicates
choose your play style







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