Season 11 Competitive Overhaul: New Season, New Rewards
The competition gets a major upgrade with new leaderboards, mastery tracks, and a brand-new challenge system.
You spoke, we listened. This update is packed with features you’ve been asking for, designed to make every match more meaningful and every victory even sweeter. It’s time to climb the ranks and look good doing it.
Put Your Skills to the Test
We’re rolling out a suite of competitive features to redefine the climb. A completely new Mastery system offers deeper progression, while randomized daily Challenges bring fresh objectives and exclusive loot. And for the ultimate bragging rights? Share your stats and decklists with your own public profile URL and claim your spot on the new seasonal Leaderboard.

- All-New Season Mastery: Explore three deep branches, each with four specialized milestones. Conquer them all to unlock a final, ultimate node.
- New types of rewards: Load up on skill points, credits, bits to compile cards, exclusive avatars, and new VS screen banners & frames.
- Public Profile URLs: Your personal hub to display your global and seasonal stats. Show off your winning decks, or keep your secrets safe—the choice is yours.
- Dynamic Challenge System: Face new randomized quests every day with scaling rewards for easy, medium, and hard difficulties.
- Challenge-Only Loot: Earn a new, specially designed card every week and collect monthly sleeves you can’t get anywhere else.
- Season Leaderboard: Cement your legacy. The top 50 players will now be immortalized at the end of each season.
Define Your Style
Victory is one thing, but winning with style is everything. Drop into a brand-new battleground inspired by the dark, oppressive atmosphere of Curators Maxima and activate your skills with a flash of personality, thanks to 9 slick new hacking device animations.

- New Battleground: Embrace the gloom and doom of the Curators Maxima.
- New Hacking Animations: Trigger one of 9 new device animations whenever you activate a skill.
Full Changelog
- New Battleground added.
- New Season Mastery and Leaderboard.
- New onboarding experience with a revamped tutorial and new rewards.
- New Challenges system with randomized quests and difficulty-based rewards.
- New weekly card rewards and monthly sleeves exclusive to the Challenges system.
- New Mastery rewards: VS screen background banners & frames.
- 9 new hacking device animations when activating a skill.
- Public Profile URLs with an option to show/hide decks.
Improvements & Bugfixes
- Fixed: transforming a card would incorrectly remove any additional traits form its internal cache so that it would not trigger correctly.
- Changed: disabled all kinds of stat reset when a card gets moved into a different zone
- Fixed: simplified and fixed the logic of InsaneMax that could lead to a wrong calculated attack boost.
- Fixed Demotivation not working in some cases
- Improved UX and info of challenges
- Fixed: reworked Hackenstack to have a simpler and more robust logic for applying it mana cost decreasing permanent effect.
- Changed: removed the skip combat opponent PnP phase and made it so that if the turn player passes without any glitches on board then the opponent will always get their main phase instead of it being skipped.
- Fixed: Necronomics could be activated with less than 2 glitches in GY
- Added: a new animation when a card fails to resolve for some reason (aka. fizzles)